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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2010.02.08 20:58:00 -
[1]
Edited by: Maxsim Goratiev on 08/02/2010 20:57:58 i am sure this will surprise everybody, but i will say no. Th reason i say no is the simple fact that in my personal opinion the problem is not with the bonus, but with the vessels themselves, there characteristics. For example take britux. A blaster boat MUST have: A: Guns B: some sort of speed mod, lpreferably MWD C: a repper, since it has a repping bonus.
NOw, britux does not have the powergrid to fit these modules. Neither does it have the cap capable of supporting MWd, 7 cap-hungry guns and a repper. Now, in case you whant booster, or dual boosters, that's even more need for power grid. Pretty much the same goes for Hyperion. I hate to see these ships being shieldtancked. These are suppose to be high-dps ships with active tank, and yet they do not have the slots to support a powerfull tank and damage mods, they do not have the powergrid to fit the stuff they need, and they do not have the cap to sustain the mods.
The only reason i am supporting this, is because it will improve the situation over what we have currently, however i would like the ships to be looked at again, because when an armortancked ship with a bonus is outperformed by the very same ship shieldtanked, without any bonuces, that indicates that something is wrong.
Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.08 21:18:00 -
[2]
Quote: managing your cap makes you a good pilot. mismanagement makes you a bad pilot.
I phail to see how that is relevant to my post. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.09 10:12:00 -
[3]
Edited by: Maxsim Goratiev on 09/02/2010 10:16:53
Originally by: darius mclever it was relevant before you edited it a second time. not my fault you are so undecided what you actually want to write.
alright, now i see what you meant there. ok. Although, wouldn't it make these ships much more powerfull when running missions and stuff? Although, i still don't think they will match up for the raven anyway, but it is something to take into account. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.16 11:20:00 -
[4]
Quote: Possible slight buff to PVE boats.
because we just cannot let gallente and minmatar have any ship that comes close in pve effectiveness of a raven, can we? Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |

Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.03.08 22:11:00 -
[5]
Quote: Wouldn't it be better to tweak the bonus to +10% to repair mod and +10% received rr? that way the ships in question stay usefull past the tipping point. The disadvantage over a resist bonus is 1/3 less primary buffer and the requirement of rr/active tank to use the bonus.
QFT, i like that.
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